Rest and relaxation in the game can take place in the bar, gambling house, brothel, or through various acts of devotion in the abbey. After the first few disasters, it becomes apparent that the best strategy is to have several different parties set up to alternate between, as the stresses of dungeon exploration necessitate resting your heroes between sorties. The balance to be struck, therefore, is between ensuring that your characters are levelled up through experience and spending gold on their skills and equipment without over-investing and losing it all due to a doomed dungeon run. As with the hugely popular Souls series, you learn and progress through dying, so it pays not to get too attached to any of your team members. The backstory is similar to many other RPGs, but the key difference here is how disposable your characters are. It is your duty to recruit and guide a party of unlikely heroes to explore around and beneath the mansion to uncover and eradicate the horrors that were released. It plays like a well-designed board game, with all the calculations and random numbers happening in the background.Īs the game begins, you are approaching the house of your deceased uncle, aware that he died in mysterious circumstances having dabbled in occult experiments. It features a similar mechanic of madness manifesting itself directly, albeit with the effects remaining more clearly within the game world. The Cthulhu mythos has been well represented in gaming, but Darkest Dungeon is surely the finest use of such influences since Eternal Darkness on the Gamecube. The game itself has a wonderful Lovecraftian aesthetic, complete with tentacled monsters and the constant threat of indescribable horrors.
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